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Three-dimensional shape and two-dimensional surface reflectance contributions to face recognition: an application of
A J O'Toole1, T Vetter, V Blanz
1University of Texas at Dallas, School of Human Development, Richardson 75083-0688, USA. otoole@utdallas.edu
Abstract:
We measured the three-dimensional shape and two-dimensional surface reflectance contributions to human recognition of faces across viewpoint. We first divided laser scans of human heads into their two- and three-dimensional components. Next, we created shape-normalized faces by morphing the two-dimensional surface reflectance maps of each face onto the average three-dimensional head shape and reflectance-normalized faces by morphing the average two-dimensional surface reflectance map onto each three-dimensional head shape. Observers learned frontal images of the original, shape-normalized, or reflectance-normalized faces, and were asked to recognize the faces from viewpoint changes of 0, 30 and 60 degrees. Both the three-dimensional shape and two-dimensional surface reflectance information contributed substantially to human recognition performance, thus constraining theories of face representation to include both types of information.
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