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Underwater disorientation as induced by two helicopter ditching devices
B Cheung1, K Hofer, C J Brooks
1Defense and Civil Institute of Environmental Medicine, Toronto, Ontario, Canada. bob.cheung@dciem.dnd.ca
Aviation, Space, and Environmental Medicine
|September 23, 2000
Summary
The Modular Egress Training Simulator (METS) induces greater underwater disorientation than the Shallow Water Egress Trainer (SWET), impacting aircrew egress training. This finding is crucial for helicopter ditching safety.
Area of Science:
- Human Factors and Ergonomics
- Aerospace Medicine
- Vestibular Physiology
Background:
- Spatial orientation relies on integrating visual, vestibular, and somatosensory cues.
- Underwater environments degrade somatosensory and visual cues, while making vestibular cues ambiguous.
- This disorientation poses a significant risk to emergency egress after helicopter ditching.
Purpose of the Study:
- To compare the degree of underwater disorientation induced by the Modular Egress Training Simulator (METS) and the Shallow Water Egress Trainer (SWET).
- To evaluate the effectiveness of these simulators in familiarizing aircrew with underwater egress scenarios.
Main Methods:
- 36 healthy subjects participated in a repeated measures design.
- Quantified disorientation by measuring subjective vertical pointing deviation, time to egress, and subjective reports.
- Compared disorientation across three seat positions: SWET chair, METS window, and METS aisle.
Main Results:
- Both METS positions induced significantly higher disorientation ratings and worse ease of egress compared to SWET.
- Subjective vertical-pointing accuracy was significantly poorer in METS than SWET.
- Time to egress was significantly longer from METS positions than SWET.
Conclusions:
- The METS device effectively induces underwater disorientation relevant to simulated helicopter ditching.
- METS is a valuable tool for aircrew training in managing underwater egress challenges.
- Findings highlight the importance of simulator fidelity in replicating real-world disorientation scenarios.