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Computer simulation of osteotomy correction
O Krivonos1, D Moskalenko, P Keppler
1Trauma Department, University of Ulm, Germany.
Studies in Health Technology and Informatics
|April 25, 2001
Abstract:
This paper describes a novel approach to correct osteotomy deformities of long bones using virtual reality and image processing techniques on personal computers. The discussed method allows to simulate osteotomy corrections by implementing a single cut and a rearrangement of the dissected bone parts. It allows the surgeon to directly control the pre-operative situation and the post-operative result of the simulation by comparing bone-length, angles, and torsion of the bone. In addition, he or she obtains the coordinates and angles of the planned cut relative to anatomical landmarks.