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[AIDS/education and prevention: methodologic proposal for the development of educational games]
Revista Brasileira De Enfermagem
|July 26, 2002
Summary
This study presents a methodological proposal for creating educational games to prevent HIV/AIDS. The developed games, memorAIDS, baralhAIDS, and dominAIDS, foster participatory learning and critical thinking in adolescents.
Area of Science:
- Health Education
- Pedagogy
- Game Design
Context:
- Health educators face challenges in developing effective HIV/AIDS prevention resources.
- Educational games are crucial for engaging learning environments in health education.
Purpose:
- To propose a methodological framework for creating educational games focused on HIV/AIDS prevention.
- To adapt problem-solving strategies for game development in health education.
Summary:
- The study utilized Charles Manguerez's "arch method" to develop three educational games: memorAIDS, baralhAIDS, and dominAIDS.
- Data was collected from 180 adolescents (13-19 years) in Ceara, Brazil, through four workshops between 1995 and 1997.
- Teenagers' input on game meaning, setting, and social context informed the game design and analysis.
Impact:
- The proposed methodology supports participatory action and enhances intellectual and creative skills in adolescents.
- The developed games effectively mobilize cognitive capacities and associations related to the AIDS epidemic.
- The methodology is considered scientifically sound for guiding the creation of educational games in health and HIV/AIDS prevention.