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Published on: March 27, 2013
Design guidelines for interactive multimedia learning environments to promote social inclusion.
D J Brown1, H M Powell, S Battersby
1Greenhat Interactive Research Team, Department of Computing, Nottingham Trent University, Newton Building, Burton Street, UK. david.brown@ntu.ac.uk
This study developed the Greenhat Design Guidelines to improve Interactive Multimedia Learning Environments (IMLE) for social inclusion. These guidelines address usability issues to enhance learning for vulnerable groups.
Area of Science:
- Educational Technology
- Human-Computer Interaction
- Social Inclusion Studies
Background:
- Effective design of Interactive Multimedia Learning Environments (IMLE) is crucial for learning.
- Promoting social inclusion within IMLE presents unique design challenges.
Purpose of the Study:
- To establish design guidelines for IMLE that specifically foster social inclusion.
- To address the need for effective learning environments for vulnerable and socially disadvantaged groups.
Main Methods:
- A consortium developed learning materials for work-based skills (horticulture, IT, catering).
- Interactive Multimedia Learning Environment (IMLE) prototypes were created.
- Formative evaluation identified and categorized usability problems.
Main Results:
- Key usability problems were identified and analyzed for frequency.
- These findings were distilled into a set of design guidelines.
- Prototypes were refined based on usability analysis to improve effectiveness.
Conclusions:
- The Greenhat Design Guidelines offer a framework for multimedia developers.
- These guidelines aim to promote social inclusion for vulnerable populations.
- Refined IMLE, accessible via the Greenhat Server, enhance employment skills for socially excluded individuals.
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