Motivating, game-based stroke rehabilitation: a brief report
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Updated: Sep 13, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
Published on: March 8, 2018
Susie R Wood1, Narda Murillo, Paul Bach-y-Rita
1Department of Independent Living Skills, Cabrillo College Stroke Center, Aptos, California, USA.
Abstract:
Stroke-induced hemiparesis is a debilitating impairment that compromises ability to perform many activities of daily living (ADLs). Many new therapies for hemiparesis, although intriguing, require exceptional patient motivation and/or may be difficult to implement in some clinical situations. This brief report revisits a motivating, game-based rehabilitation modality reported nearly three decades ago that has heretofore been ignored. Pilot data, examining the feasibility and efficacy of the device, are presented.
