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Developing a virtual reality-based methodology for people with dementia: a feasibility study
Darren Flynn1, Paul van Schaik, Tim Blackman
1School of Social Sciences and Law, The University of Teesside, Middlesbrough, United Kingdom.
Summary
Virtual reality (VR) is feasible for persons with dementia (PWD). This technology effectively assesses functional behaviors in virtual environments (VEs) without causing simulator sickness or negatively impacting well-being.
Area of Science:
- Gerontology
- Human-Computer Interaction
- Rehabilitation Technology
Background:
- Virtual reality (VR) offers immersive experiences with potential applications in healthcare.
- Assessing the feasibility of VR for persons with dementia (PWD) is crucial for developing new assistive technologies.
- Understanding PWD's interaction with virtual environments (VEs) can inform future design and implementation.
Purpose of the Study:
- To evaluate the feasibility of using virtual reality (VR) technology with persons with dementia (PWD).
- To assess PWD's experience, including presence, usability, and simulation fidelity, within a virtual environment (VE).
- To investigate the impact of VR interaction on the physical and psychological well-being of PWD.
Main Methods:
- A user-centered approach was employed with six PWD interacting in a virtual park environment.
- Data collection included assessments of presence, user inputs, display quality, simulation fidelity, and system usability.
- Objective (heart rate) and subjective measures evaluated physical/psychological well-being and simulator sickness symptoms.
Main Results:
- PWD reported a sense of presence and perceived realism in the VE.
- Participants demonstrated good control and minimal difficulty with joystick navigation.
- No significant increase in simulator sickness or detriments to physical/psychological well-being were observed.
Conclusions:
- Virtual reality (VR) technology is a feasible and safe medium for engaging persons with dementia (PWD).
- VR can be effectively used to assess functional behaviors within ecologically valid virtual environments (VEs).
- VR technology shows promise for therapeutic and assessment applications for PWD.