Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Experiment Videos

A computerized simulation for investigating gambling behavior during roulette play.

Otto H MacLin1, Mark R Dixon

  • 1University of Northern Iowa, Cedar Falls, Iowa.

Behavior Research Methods, Instruments, & Computers : a Journal of the Psychonomic Society, Inc
|June 12, 2004
PubMed
Summary
This summary is machine-generated.

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Development of a Generalized Deictic Framing Repertoire in an Autistic Child.

Behavior analysis in practice·2025
Same author

On the Disruptive Effects of Behavior Analysis on Behavior Analysis: The High Cost of Keeping Out Acceptance and Commitment Therapy and Training.

Behavior analysis in practice·2025
Same author

Response Allocation of Board-Certified Behavior Analysts toward Categories of Evidence-Based Practice.

Behavior analysis in practice·2025
Same author

A qualitative analysis of expert interviews on safety and risk.

Journal of intellectual disabilities : JOID·2024
Same author

Establishing Foundational Nonarbitrary Distinctive and Categorical Relational Responding in Children with Autism.

Behavior analysis in practice·2023
Same author

Transformation of Hierarchical Multiply Controlled Verbal Relations in Children With Autism in a Game of I Spy.

Behavior analysis in practice·2023

This study introduces a computerized roulette program designed for psychological research on gambling behavior. The simulation collects detailed player data for analysis, enhancing the study of gambling patterns.

Area of Science:

  • Psychology
  • Computer Science
  • Behavioral Science

Background:

  • Understanding gambling behavior is crucial in psychological research.
  • Existing research methods may lack detailed, objective data collection.
  • A need exists for controlled, simulated environments to study gambling.

Purpose of the Study:

  • To introduce a novel computerized roulette program for psychological research.
  • To provide a realistic simulation of casino roulette for data collection.
  • To facilitate detailed analysis of gambling behavior through trial-by-trial data.

Main Methods:

  • Development of a multimedia roulette simulation program using Visual Basic.
  • Ensuring the program simulates North American casino roulette accurately.

Related Experiment Videos

  • Designing the program to run on Windows 2000 or higher operating systems.
  • Implementing detailed data collection for participant behavior.
  • Main Results:

    • The program successfully simulates a casino roulette game.
    • It collects comprehensive trial-by-trial behavioral data.
    • Data is easily transferable for statistical analysis and graphical representation.

    Conclusions:

    • The computerized roulette program is a valuable tool for psychological research on gambling.
    • It offers a controlled environment for objective data acquisition.
    • This simulation can advance the understanding of gambling behavior patterns.