Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Experiment Videos

Creating accessible science museums with user-activated environmental audio beacons (ping!).

Steven Landau1, William Wiener, Koorosh Naghshineh

  • 1Touch Graphics, Incorporated, 330 West 38th Street, Suite 1204, New York, NY 10018, USA.

Assistive Technology : the Official Journal of RESNA
|January 6, 2006
PubMed
Summary
This summary is machine-generated.

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Biomechanics of Long Cane Use.

Journal of visual impairment & blindness·2021
Same author

Erector spinae plane block with catheter for management of percutaneous nephrolithotomy: A three case report.

Medicine·2020
Same author

Effect of cane length and swing arc width on drop-off and obstacle detection with the long cane.

The British journal of visual impairment·2017
Same author

Decomposing an urban soundscape to reveal patterns and drivers of variation in anthropogenic noise.

The Science of the total environment·2017
Same author

Uncovering Spatial Variation in Acoustic Environments Using Sound Mapping.

PloS one·2016
Same author

Drop-off detection with the long cane: effect of cane shaft weight and rigidity on performance.

Ergonomics·2016

A new cell phone-based system called Ping! improves science museum accessibility for visually impaired visitors. User testing confirms its effectiveness in navigation and delivering accessible content.

Area of Science:

  • Accessibility research
  • Human-computer interaction
  • Museum studies

Background:

  • Science museums present accessibility challenges for visually impaired individuals.
  • Existing assistive technologies may not fully address navigation and content interaction needs within museum environments.

Purpose of the Study:

  • To evaluate the effectiveness of the Ping! system in enhancing science museum accessibility for visually impaired visitors.
  • To assess the system's capabilities as a way-finding tool and information delivery method.

Main Methods:

  • Development of a cell phone-based interface utilizing computer telephony and wireless audio beacons.
  • User testing to evaluate navigation assistance and audio description delivery.
  • System interaction with exhibits and user-defined destinations.

Related Experiment Videos

Main Results:

  • The Ping! system demonstrated effectiveness as a way-finding tool within the museum.
  • Users could successfully navigate exhibit areas and access audio descriptions of content.
  • The cell phone interface facilitated interaction with exhibits.

Conclusions:

  • The Ping! system shows significant promise for improving the science museum experience for visually impaired visitors.
  • Further research is needed to explore implementation in diverse settings and for varied user groups.