Musawir A Shah1, Jaakko Konttinen, Sumanta Pattanaik
1School of Electrical Engineering and Computer Science, Engineering III, University of Central Florida, Orlando 32816, USA. mali@cs.ucf.edu
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This paper introduces a straightforward method for real-time rendering of caustics using graphics hardware. The technique efficiently generates caustic map textures for realistic lighting effects without complex computations.
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