Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Experiment Videos

Texturing fluids.

Vivek Kwatra1, David Adalsteinsson, Theodore Kim

  • 1Department of Computer Science, University of North Carolina Chapel Hill, Chapel Hill, NC 27599-3175, USA. kwatra@cs.unc.edu

IEEE Transactions on Visualization and Computer Graphics
|July 12, 2007
PubMed
Summary
This summary is machine-generated.

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

A practical alternative to live cell-based assay for AQP4 and MOG antibody detection.

EBioMedicine·2026
Same author

Intravenous human umbilical cord-derived mesenchymal stem cell transplantation for ischemic stroke (MERIT): A phase 1 trial.

Cell reports. Medicine·2026
Same author

Study on the Mechanism of Berberine Reversing MRSA Resistance to β-Lactam Antibiotics by Inhibiting blaZ Expression.

International microbiology : the official journal of the Spanish Society for Microbiology·2026
Same author

Effect of bucladesine calcium combined with metoprolol on heart rate variability and cardiac function prognosis in heart failure patients with chronic arrhythmias.

Frontiers in cardiovascular medicine·2026
Same author

Acylhydrazone-Linked Covalent Organic Frameworks.

Journal of the American Chemical Society·2026
Same author

Robot-assisted gait training alleviates the symptoms of acute ischemic stroke via regulating gut microbiota composition and function.

Frontiers in cellular and infection microbiology·2026
Same journal

MesoSplats: Texture Synthesis with Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

GLLA: A Unified Force-Directed Graph Layout Framework Supporting Local Adjustments.

IEEE transactions on visualization and computer graphics·2026
Same journal

Multi-Perception Crowd: Learning to combine entity and implicit perception for diverse crowd simulation.

IEEE transactions on visualization and computer graphics·2026
Same journal

Hiding in Plain Sight: Camouflaging Real-world Objects.

IEEE transactions on visualization and computer graphics·2026
Same journal

RTF2Mesh: Restricted Tangent Face Based Mesh Compression With Neural Displacement Fields.

IEEE transactions on visualization and computer graphics·2026
Same journal

Practical Occluder Generation for Mobile Games.

IEEE transactions on visualization and computer graphics·2026
See all related articles

This study introduces a new method for creating realistic textures on moving fluid surfaces using image textures and bump maps. The technique ensures textures remain consistent over time for dynamic fluid simulations.

Area of Science:

  • Computer Graphics
  • Fluid Dynamics Simulation
  • Texture Synthesis

Background:

  • Dynamic fluid surfaces present challenges for realistic rendering.
  • Synthesizing complex surface micro-structures on fluids is difficult with traditional simulation methods.
  • Temporal coherence of textures on evolving surfaces is crucial for visual fidelity.

Purpose of the Study:

  • To develop a novel technique for synthesizing temporally coherent textures on dynamically changing fluid surfaces.
  • To enable the use of image textures for realistic or stylized fluid appearance.
  • To facilitate the generation of intricate surface micro-structures using bump maps.

Main Methods:

  • Texture information (color, orientation) is transported through the 3D fluid domain using a novel vector advection technique.

Related Experiment Videos

  • Texture synthesis is refined using a "surface texture optimization" algorithm for visual similarity and temporal coherence.
  • The method extends texture information from one fluid surface to the next time step.
  • Main Results:

    • Successfully synthesized temporally coherent textures on dynamic fluid surfaces.
    • Demonstrated the ability to impart realistic and stylized appearances using image textures.
    • Generated complex micro-structures on fluid surfaces via bump maps, overcoming simulation limitations.
    • Validated the technique in challenging dynamic fluid scenarios.

    Conclusions:

    • The novel texture synthesis technique effectively handles dynamically changing fluid surfaces.
    • The method enhances fluid rendering by providing realistic or stylized appearances and complex surface details.
    • This approach offers a robust solution for maintaining temporal coherence in fluid surface textures.