Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Parametric Surfaces01:30

Parametric Surfaces

A parametric surface in three-dimensional space is defined through a vector-valued function\begin{equation*}\mathbf{r}(u, v) = x(u, v)\mathbf{i} + y(u, v)\mathbf{j} + z(u, v)\mathbf{k}\end{equation*}where u and v are parameters within a specified domain D in the uv-plane. The functions x(u, v), y(u, v), and z(u, v) define the coordinates of points on the surface. As u and v vary over D, the position vector r(u, v) traces a continuous surface in space. This parametric representation is essential...
Quadric Surfaces01:28

Quadric Surfaces

Quadric surfaces are three-dimensional surfaces characterized by second-degree equations in the variables x, y, and z. These surfaces are smooth and continuous, and specific combinations of squared and linear terms define their shapes. The main types of quadric surfaces include ellipsoids, cones, paraboloids, and hyperboloids. Each type exhibits distinct geometric features depending on how the variables are arranged and related within the equation.Ellipsoids are closed surfaces formed when all...
Oriented Surfaces01:30

Oriented Surfaces

A surface is called orientable if a consistent choice of unit normal vector can be made at every point on the surface. A thin soap film stretched across a wire loop provides a familiar example. The film separates the air on one side from the air on the other, so one side can be selected as positive and the opposite side as negative. Once this choice is made, a unit normal vector can be assigned smoothly across the entire surface.At each point on the soap film, a unit normal vector points...
Tangent Planes to Surfaces01:19

Tangent Planes to Surfaces

In multivariable calculus, the concept of a tangent plane plays a central role in approximating curved surfaces. When dealing with a surface defined by a function of two variables, such as z = f(x, y), the tangent plane at a given point provides the best linear approximation to the surface near that point. This local linearization allows complex, nonlinear geometries to be treated using simpler, planar models.The construction of the tangent plane involves taking vertical slices of the surface...
Tangent Planes to Level Surfaces01:31

Tangent Planes to Level Surfaces

A level surface consists of all points in space where a function of three variables takes the same fixed value. If a point lies on this surface, understanding the surface’s geometry there requires more than just knowing the point’s coordinates; it requires describing how the surface is oriented, or how it tilts, near that point.To probe this local geometry, imagine tracing a path that stays entirely on the level surface and passes through the point of interest. This path can be described as a...
Three-Dimensional Force System:Problem Solving01:30

Three-Dimensional Force System:Problem Solving

A three-dimensional force system refers to a scenario in which three forces act simultaneously in three different directions. This type of problem is commonly encountered in physics and engineering, where it is necessary to calculate the resultant force on the system, which can then be used to predict or analyze the behavior of the object or structure under consideration.
To solve a three-dimensional force system, first resolve each force into its respective scalar components. Do this using...

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Connectivity steered graph Fourier transform for motor imagery BCI decoding.

Journal of neural engineering·2019
Same author

Discriminative codewaves: a symbolic dynamics approach to SSVEP recognition for asynchronous BCI.

Journal of neural engineering·2017
Same author

High-speed multidimensional convolution.

IEEE transactions on pattern analysis and machine intelligence·2011
Same author

Unobtrusive behavioral and activity-related multimodal biometrics: The ACTIBIO Authentication concept.

TheScientificWorldJournal·2011
Same author

Optimal construction of subband coders using Lloyd-Max quantizers.

IEEE transactions on image processing : a publication of the IEEE Signal Processing Society·2008
Same author

Use of nonlinear principal component analysis and vector quantization for image coding.

IEEE transactions on image processing : a publication of the IEEE Signal Processing Society·2008

Related Experiment Video

Updated: Jul 7, 2026

A Method for 3D Reconstruction and Virtual Reality Analysis of Glial and Neuronal Cells
12:49

A Method for 3D Reconstruction and Virtual Reality Analysis of Glial and Neuronal Cells

Published on: September 28, 2019

Hierarchical representation and coding of surfaces using 3-D polygon meshes.

I Kompatsiaris1, D Tzovaras, M G Strintzis

  • 1Lab. of Inf. Process., Aristotelian Univ. of Thessaloniki.

IEEE Transactions on Image Processing : a Publication of the IEEE Signal Processing Society
|February 8, 2008
PubMed
Summary

This study introduces a new method for 3-D surface coding using hierarchical adaptive triangulation and quincunx sampling. The approach optimizes mesh compression and provides a progressive representation with improved quality.

More Related Videos

Reefshape: A System for the Efficient Collection and Automated Processing of Time-Series Underwater Photogrammetry Data for Benthic Habitat Monitoring
13:35

Reefshape: A System for the Efficient Collection and Automated Processing of Time-Series Underwater Photogrammetry Data for Benthic Habitat Monitoring

Published on: June 13, 2025

Building Up Skin Models for Numerous Applications - from Two-Dimensional (2D) Monoculture to Three-Dimensional (3D) Multiculture
08:32

Building Up Skin Models for Numerous Applications - from Two-Dimensional (2D) Monoculture to Three-Dimensional (3D) Multiculture

Published on: October 20, 2023

Related Experiment Videos

Last Updated: Jul 7, 2026

A Method for 3D Reconstruction and Virtual Reality Analysis of Glial and Neuronal Cells
12:49

A Method for 3D Reconstruction and Virtual Reality Analysis of Glial and Neuronal Cells

Published on: September 28, 2019

Reefshape: A System for the Efficient Collection and Automated Processing of Time-Series Underwater Photogrammetry Data for Benthic Habitat Monitoring
13:35

Reefshape: A System for the Efficient Collection and Automated Processing of Time-Series Underwater Photogrammetry Data for Benthic Habitat Monitoring

Published on: June 13, 2025

Building Up Skin Models for Numerous Applications - from Two-Dimensional (2D) Monoculture to Three-Dimensional (3D) Multiculture
08:32

Building Up Skin Models for Numerous Applications - from Two-Dimensional (2D) Monoculture to Three-Dimensional (3D) Multiculture

Published on: October 20, 2023

Area of Science:

  • Computer Graphics
  • Geometric Modeling
  • Data Compression

Background:

  • Representing and coding 3-D surfaces efficiently is crucial for applications like virtual reality and medical imaging.
  • Existing adaptive triangulation schemes often face challenges in achieving optimal compression and progressive transmission.

Purpose of the Study:

  • To present a novel procedure for the representation and coding of 3-D surfaces.
  • To develop a hierarchical adaptive triangulation method that optimizes mesh compression and enables progressive transmission.
  • To improve the quality of 3-D surface representation compared to existing methods.

Main Methods:

  • Utilizing pyramidal analysis with quincunx sampling minimum variance interpolation (QMVINT) filters.
  • Applying quincunx sampling to the parametric surface representation to minimize interpolation error variance.
  • Developing an encoding scheme for coefficients to optimize mesh information compression.
  • Generating a hierarchy of meshes with progressive transmission capabilities.

Main Results:

  • The proposed scheme achieves a progressive sequence of meshes, adapting triangle density to surface variations.
  • Complete correspondence between triangles at each level ensures an efficient hierarchical mesh representation.
  • Experimental results show a two-fold improvement in quality (Mean Squared Error) compared to other adaptive triangulation schemes.

Conclusions:

  • The novel procedure offers an efficient and high-quality method for 3-D surface representation and coding.
  • The hierarchical adaptive triangulation based on QMVINT filters enables optimized compression and progressive transmission.
  • The algorithm's effectiveness is validated by significant improvements in quality metrics over existing methods.