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Published on: December 16, 2010
Optimal sequence for Parrondo games
1Grupo Interdisciplinar de Sistemas Complejos (GISC) and Departamento de Física Atómica, Molecular y Nuclear, Universidad Complutense de Madrid, Ciudad Universitaria, Madrid, Spain. ldinis@fis.ucm.es
Abstract:
An algorithm based on backward induction is devised in order to compute the optimal sequence of games to be played in Parrondo games. The algorithm can be used to find the optimal sequence for any finite number of turns or in the steady state, showing that ABABB... is the sequence with the highest steady state average gain. The algorithm can also be generalized to find the optimal adaptive strategy in a multiplayer version of the games, where a finite number of players may choose, at every turn, the game the whole ensemble should play.
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