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Updated: Jun 28, 2026

Human Fear Conditioning Conducted in Full Immersion 3-Dimensional Virtual Reality
Published on: August 9, 2010
Virtual reality and claustrophobia: multiple components therapy involving game editor virtual environments exposure
E Malbos1, D R Mestre, I D Note
1Movement and Perception Lab, CNRS & University of the Mediterranean, Marseille, France. Eric.Malbos@psy.mq.edu.au
Abstract:
The effectiveness of a multiple components therapy regarding claustrophobia and involving virtual reality (VR) will be demonstrated through a trial which immersed six claustrophobic patients in multiple context-graded enclosed virtual environments (VE) using affordable VR apparatus and software. The results of the questionnaires and behavior tests exhibited a significant reduction in fear towards the enclosed space and quality of life improvement. Such gains were maintained at 6-month follow-up. Presence score indicated the patients felt immersed and present inside the game editor VE.
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