Context effects in haptic perception of roughness
Related Experiment Video
Updated: Jun 26, 2026

Applying Incongruent Visual-Tactile Stimuli during Object Transfer with Vibro-Tactile Feedback
Published on: May 23, 2019
Mirela Kahrimanovic1, Wouter M Bergmann Tiest, Astrid M L Kappers
1Physics of Man, Universiteit Utrecht, Padualaan 8, 3584 CH, Utrecht, The Netherlands. m.kahrimanovic@uu.nl
Abstract:
The influence of temporal and spatial context during haptic roughness perception was investigated in two experiments. Subjects examined embossed dot patterns of varying average dot distance. A two-alternative forced-choice procedure was used to measure discrimination thresholds and biases. In Experiment 1, subjects had to discriminate between two stimuli that were presented simultaneously to adjacent fingers, after adaptation of one of these fingers. The results showed that adaptation to a rough surface decreased the perceived roughness of a surface subsequently scanned with the adapted finger, whereas adaptation to a smooth surface increased the perceived roughness (i.e. contrast after effect). In Experiment 2, subjects discriminated between subsequent test stimuli, while the adjacent finger was stimulated simultaneously. The results showed that perceived roughness of the test stimulus shifted towards the roughness of the adjacent stimulus (i.e. assimilation effect). These contextual effects are explained by structures of cortical receptive fields. Analogies with comparable effects in the visual system are discussed.
Related Concept Videos
Tactile and Chemical Senses
Somatosensation
Characteristics of Dry Friction
Before the wheelbarrow starts moving, the static frictional force acts tangentially to the contact surface, opposing the force that is about to induce the motion. This frictional force prevents the...
Sensory Functions of the Skin
There are two main categories of receptors on the skin: capsulated and non-capsulated. The non-capsulated ones are mainly the pain receptors. The capsulated ones can be further categorized based on the...
Responses to Gravity and Touch
Design Example: Resistive Touchscreen
When a user touches the screen, the two layers make contact at a specific point known as the touchpoint. This contact reduces the resistance between...

