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Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
Published on: March 27, 2013
Matthew Jones1, Stephen J Elliott
1Institute of Sound and Vibration Research, University of Southampton, University Road, Highfield, Southampton, United Kingdom. mj@isvr.soton.ac.uk
This study optimizes personal audio systems for a single listener ("bright zone") by minimizing sound leakage to surrounding areas ("dark zones"). A novel source arrangement improves sound isolation by approximately 20 dB.
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