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Updated: Jun 23, 2026

13:40
Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Rethinking fidelity, cognition and strategy: medical simulation as gaming narratives
Rachel H Ellaway1, David Topps
1Northern Ontario School of Medicine, Sudbury, Ontario, Canada.
Studies in Health Technology and Informatics
|April 21, 2009
Abstract:
Simulations can transcend the literal representation of practice worlds. This paper considers the use of gaming and narrative to identify key underlying features and the ways in which they can be used in creating simulation activities.
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