Energy expenditure while playing active and inactive video games.

Scott T Leatherdale1, Sarah J Woodruff, Stephen R Manske

  • 1Department of Population Studies and Surveillance, Cancer Care Ontario, Toronto, ON, Canada. scott.leatherdale@cancercare.on.ca

Summary

Playing active video games significantly increases energy expenditure compared to inactive video games. This suggests active video games could help combat sedentary behavior in students.

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