Information Processing Approach
Behaviorism
Social Foundations of Self I: Play and Game
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Updated: Jun 20, 2026

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Erin C Hastings1, Tamara L Karas, Adam Winsler
1University of Florida, School of Psychology, Campus Box 112250, Gainesville, FL 32601, USA. clh1230@ufl.edu
Excessive video game time correlates with aggression and lower school competence. While violent game content is linked to attention problems, educational games show positive academic achievement. Parental monitoring and gender did not significantly alter these effects.
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