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Updated: Nov 20, 2025

Photorealistic Learned Landscapes for Augmented Reality
Published on: June 27, 2025
Bryan McDonnel1, Niklas Elmqvist
1Purdue University, West Lafayette, IN, USA. bmcdonne@purdue.edu
This paper bridges the gap between high-level data types and low-level GPU shaders for information visualization. It introduces an image-space pipeline refinement and a visual programming tool for shader construction.
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