Fast computation method for a Fresnel hologram using three-dimensional affine transformations in real space

Hironobu Sakata1, Yuji Sakamoto

  • 1Graduate School of Information Science and Technology, Hokkaido University, North 14, West 9, Kita-ku, Sapporo-shi 060-0814 Japan. sakata@ist.hokudai.ac.jp

Applied Optics
|December 4, 2009
PubMed
Summary

We developed a faster method for calculating Fresnel holograms, reducing computation time by 50%. This new approach avoids Fourier transforms, enabling efficient holographic display of complex objects with varied shapes.

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