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Updated: Jun 16, 2026

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Using Virtual Reality to Transfer Motor Skill Knowledge from One Hand to Another
Published on: September 18, 2017
Visuomotor adaptation and intermanual transfer under different viewing conditions
Amaris K Balitsky Thompson1, Denise Y P Henriques
1Centre for Vision Research, York University, 4700 Keele Street, Toronto, ON, M3J 1P3, Canada. amaris.balitsky@utoronto.ca
Experimental Brain Research
|January 22, 2010
Summary
The brain may not create a distinct internal model for cursor mechanics during visuomotor adaptation. Findings suggest a unified model for arm and cursor control, impacting motor learning research.
Area of Science:
- Neuroscience
- Motor Control
- Cognitive Psychology
Background:
- Visuomotor adaptation involves learning to control movements based on visual feedback.
- The brain's internal models for motor control are crucial for adaptation and learning.
- It remains unclear whether separate models exist for limb dynamics versus external object (cursor) mechanics.
Purpose of the Study:
- To investigate whether the brain utilizes distinct internal models for cursor mechanics versus arm dynamics during visuomotor adaptation.
- To determine if visuomotor adaptation and intermanual transfer differ based on viewing conditions of the arm.
Main Methods:
- Participants performed reaching tasks with visual feedback of their hand/cursor rotated.
- Two viewing conditions were used: rotated view of unseen hand's cursor motion or rotated view of the actual hand.
- Adaptation and intermanual transfer were measured across different rotation magnitudes (45° and 75°) and hand orders.
Main Results:
- Similar amounts of adaptation were observed regardless of the viewing condition (cursor motion vs. actual hand).
- Comparable intermanual transfer occurred between the unseen and seen hands across different rotation magnitudes.
- No significant differences in adaptation or transfer were found based on the viewing condition or rotation magnitude.
Conclusions:
- The brain may not learn a separate internal model specifically for cursor mechanics during visuomotor adaptation.
- Findings suggest that a single, unified internal model might govern both arm dynamics and cursor control.
- This implies that motor learning mechanisms for limb control and external object interaction may be integrated.

