Related Experiment Video
Updated: Jun 16, 2026

06:00
A Rehabilitation Program of Exoskeleton-assisted Body Weight-Supported Treadmill Training with Non-immersive Virtual Reality for Stroke Patients
Published on: May 16, 2025
Virtual reality-enhanced partial body weight-supported treadmill training poststroke: feasibility and effectiveness
Martha L Walker1, Stacie I Ringleb, George C Maihafer
1School of Physical Therapy, Old Dominion University, Norfolk, VA, USA. mlwalker@odu.edu
Archives of Physical Medicine and Rehabilitation
|January 28, 2010
Summary
Virtual reality (VR) combined with partial body weight-supported treadmill training (BWSTT) shows feasibility and effectiveness in improving walking and balance for stroke survivors. This innovative approach enhances gait and postural stability post-rehabilitation.
Area of Science:
- Neurorehabilitation
- Biomedical Engineering
- Physical Therapy
Background:
- Stroke survivors often experience persistent gait and balance deficits despite completing traditional rehabilitation.
- Partial body weight-supported treadmill training (BWSTT) is a common intervention to improve walking post-stroke.
- Virtual reality (VR) offers immersive environments that can enhance motor learning and engagement during rehabilitation.
Purpose of the Study:
- To assess the feasibility and effectiveness of a low-cost virtual reality (VR) system integrated with partial body weight-supported treadmill training (BWSTT) for individuals post-stroke.
- To determine if this combined intervention can improve walking and balance abilities in patients with residual gait impairments.
Main Methods:
- A before-after study design was employed with a single group receiving the intervention.
- Participants included adults within one year post-stroke who had finished conventional therapy but still had gait deficits.
- The intervention consisted of twelve sessions of BWSTT incorporating a VR system that simulated walking environments and provided postural feedback.
Main Results:
- Six out of seven participants completed the study, indicating good feasibility.
- Significant improvements were observed in Functional Gait Assessment (FGA) scores (mean 13.8 to 18) and overground walking speed (mean 0.49 m/s to 0.68 m/s).
- Berg Balance Scale (BBS) scores also increased (mean 43.8 to 48.8), though a ceiling effect was noted for this measure.
Conclusions:
- The integration of a low-cost virtual reality system with partial body weight-supported treadmill training is a feasible and effective approach for enhancing gait and balance in stroke survivors.
- This combined therapy shows promise for improving functional mobility in individuals with persistent post-stroke impairments.
