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Therapeutic games to improve attachment capabilities and protect sexual health
Klaus M Beier1, Klaus Rebensburg, Malte Behrmann
1Charite - Universitätsmedizin Berlin. klaus.beier@charite.de
Insights
Human connection is vital for well-being, with early relationships shaping lifelong psychosocial needs. This study explores using therapeutic computer games to fulfill these needs, promoting health and preventing disorders.
Area of Science:
- Psychology
- Neuroscience
- Digital Health
Background:
- Fundamental human needs for acceptance, security, trust, warmth, and closeness are established early in life through relationships and physical contact.
- Chronic frustration of these psychosocial needs can lead to psychological and physical disorders and impede disease recovery.
- Attachment behaviors, learned through early caregiving, are neurally reinforced and influence lifelong well-being.
Purpose of the Study:
- To explore the potential of therapeutic computer games in addressing fundamental psychosocial needs.
- To leverage phylogenetically established attachment programming for therapeutic interventions.
- To develop a novel approach for prevention and sexual health protection by integrating sexological clinical experience into digital therapeutics.
Main Methods:
- Designing modular therapeutic computer games focused on interaction, cognitive triggers, and emotional rules.
- Tailoring game modules for specific developmental phases like adolescence and various chronic diseases.
- Integrating principles of attachment and psychosocial need fulfillment into game design.
Main Results:
- The study proposes a novel framework for therapeutic computer game development.
- It highlights the potential for these games to address unmet psychosocial needs.
- The approach aims to improve health outcomes and prevent disorders.
Conclusions:
- Therapeutic computer games offer a promising avenue for fulfilling fundamental psychosocial needs.
- This approach can be applied to various developmental stages and chronic conditions.
- Integrating clinical experience into digital games can enhance prevention and sexual health strategies.
Abstract:
From the very beginning of life, man's fundamental needs for acceptance, security, trust, warmth and closeness can only be satisfied in relationships [1]. During infancy this is accomplished by body contact and the emotional experience of being taken care of, for instance by the sheltering manner in which an infant is held during breast-feeding. Through this parental loving care the modus of satisfying psychosocial fundamental needs by skin contact is learned by the infant and reinforced on a neuronal level, the way all processes of learning elementary skills generally are. According to present knowledge, chronic lack of security transmitted by frustration of psychosocial fundamental needs increases the probability of developing psychological and physical disorders. Furthermore it hinders overcoming prevailing diseases [2]. In developing therapeutic computer games this phylogenetically established programming for attachment in order to fulfill fundamental psychosocial needs will be the focus of interaction, cognitive triggers and strategic as well as emotional rules to be applied in the games which are designed in a modular way for difficult developmental phases (e.g. adolescence) or various chronic diseases. This is a new approach transferring sexological clinical experience into therapeutic computer games for prevention purposes and protection of sexual health.
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