Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Experiment Video

Updated: Jun 11, 2026

Three-Dimensional Mapping of the Rotation of Interactive Virtual Objects with Eye-Tracking Data
06:36

Three-Dimensional Mapping of the Rotation of Interactive Virtual Objects with Eye-Tracking Data

Published on: October 18, 2024

A brain-computer interface method combined with eye tracking for 3D interaction.

Eui Chul Lee1, Jin Cheol Woo, Jong Hwa Kim

  • 1Division of Fusion and Convergence of Mathematical Sciences, National Institute for Mathematical Sciences (NIMS),Yuseong-gu, Daejeon 305-340, Republic of Korea. eclee@nims.re.kr

Journal of Neuroscience Methods
|June 29, 2010
PubMed
Summary
This summary is machine-generated.

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Adversarial CAM Guidance for Chest X-Ray Classification: Reducing Framing Sensitivity with Mask Supervision.

Biomimetics (Basel, Switzerland)·2026
Same author

rePPG: Relighting Photoplethysmography Signal to Video.

Biomimetics (Basel, Switzerland)·2026
Same author

Emotion Recognition from Facial Expressions Considering Individual Differences in Emotional Intelligence.

Biomimetics (Basel, Switzerland)·2026
Same author

KDOSS-net: Knowledge distillation-based outpainting and semantic segmentation network for crop and weed images.

Plant phenomics (Washington, D.C.)·2025
Same author

Designing Light for Emotion: A Neurophysiological Approach to Modeling Affective Responses to the Interplay of Color and Illuminance.

Biomimetics (Basel, Switzerland)·2025
Same author

Graph-Driven Micro-Expression Rendering with Emotionally Diverse Expressions for Lifelike Digital Humans.

Biomimetics (Basel, Switzerland)·2025

This study introduces a novel brain-computer interface (BCI) combined with eye tracking for 3D applications. This integrated system enables depth navigation and selection for users, enhancing accessibility in virtual environments.

Area of Science:

  • Human-Computer Interaction
  • Neuroscience
  • Biomedical Engineering

Background:

  • The proliferation of 3D applications necessitates advanced interaction interfaces.
  • Existing eye-tracking methods are limited in depth navigation for 3D environments.
  • Hand-disabled individuals require accessible and effective control mechanisms for complex digital interactions.

Purpose of the Study:

  • To develop and validate a novel hybrid interface combining eye tracking and brain-computer interface (BCI) for 3D application navigation.
  • To enable depth directional control, selection, and 2D gaze tracking within a unified system.
  • To enhance interaction capabilities for users, particularly those with physical disabilities.

Main Methods:

  • Development of a head-mounted device integrating eye-tracking sensors and electroencephalogram (EEG) measurement capabilities.

More Related Videos

Using an EEG-Based Brain-Computer Interface for Virtual Cursor Movement with BCI2000
12:07

Using an EEG-Based Brain-Computer Interface for Virtual Cursor Movement with BCI2000

Published on: July 29, 2009

Related Experiment Videos

Last Updated: Jun 11, 2026

Three-Dimensional Mapping of the Rotation of Interactive Virtual Objects with Eye-Tracking Data
06:36

Three-Dimensional Mapping of the Rotation of Interactive Virtual Objects with Eye-Tracking Data

Published on: October 18, 2024

Using an EEG-Based Brain-Computer Interface for Virtual Cursor Movement with BCI2000
12:07

Using an EEG-Based Brain-Computer Interface for Virtual Cursor Movement with BCI2000

Published on: July 29, 2009

  • Verification of BCI reliability by comparing EEG power spectrum for real versus imaginary movements.
  • Implementation of depth control via imaginary arm reaching and selection via imaginary hand grabbing.
  • Introduction of a mode selection mechanism using pupil accommodation speed to ensure independent operation of gaze and BCI.
  • Main Results:

    • Experimental validation confirmed the feasibility of the proposed hybrid eye-tracking and BCI system.
    • The system successfully demonstrated depth navigation, selection, and 2D gaze control.
    • EEG analysis verified the reliability of the BCI for movement intention detection.
    • Pupil accommodation speed effectively facilitated independent mode switching.

    Conclusions:

    • The integrated eye-tracking and BCI system offers a viable solution for enhanced 3D interaction.
    • This approach significantly improves depth navigation and selection capabilities, overcoming limitations of traditional eye tracking.
    • The developed interface holds promise for improving accessibility and user experience in 3D applications, especially for individuals with motor impairments.