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Updated: Jun 2, 2026

Enhancing Upper Limb Function and Motor Skills Post-Stroke Through an Upper Limb Rehabilitation Robot
04:49

Enhancing Upper Limb Function and Motor Skills Post-Stroke Through an Upper Limb Rehabilitation Robot

Published on: September 6, 2024

Wii-based movement therapy to promote improved upper extremity function post-stroke: a pilot study.

Marie R Mouawad1, Catherine G Doust, Madeleine D Max

  • 1Neuroscience Research Australia and University of New South Wales, Sydney, Australia.

Journal of Rehabilitation Medicine
|May 3, 2011
PubMed
Summary
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Revisiting Poststroke Upper Limb Stratification: Resilience in a Larger Cohort.

Neurorehabilitation and neural repair·2021
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Improved Kinematics and Motor Control in a Longitudinal Study of a Complex Therapy Movement in Chronic Stroke.

IEEE transactions on neural systems and rehabilitation engineering : a publication of the IEEE Engineering in Medicine and Biology Society·2019
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A Longitudinal Electromyography Study of Complex Movements in Poststroke Therapy. 1: Heterogeneous Changes Despite Consistent Improvements in Clinical Assessments.

Frontiers in neurology·2017
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A Longitudinal Electromyography Study of Complex Movements in Poststroke Therapy. 2: Changes in Coordinated Muscle Activation.

Frontiers in neurology·2017
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Targeted upper-limb Wii-based Movement Therapy also improves lower-limb muscle activation and functional movement in chronic stroke.

Disability and rehabilitation·2016
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BDNF Genotype Interacts with Motor Function to Influence Rehabilitation Responsiveness Poststroke.

Frontiers in neurology·2016

Nintendo Wii therapy significantly improved functional motor ability and daily activities in stroke survivors. This cost-effective virtual reality approach offers promising rehabilitation outcomes.

Area of Science:

  • Neurorehabilitation
  • Virtual Reality Therapy

Background:

  • Virtual reality (VR) is increasingly utilized in rehabilitation to enhance patient outcomes.
  • The Nintendo Wii presents a cost-effective VR alternative to more complex systems.

Purpose of the Study:

  • To evaluate the effectiveness of Nintendo Wii-based therapy for individuals undergoing post-stroke rehabilitation.

Main Methods:

  • Seven stroke patients and five healthy controls participated in a 10-day intensive therapy protocol.
  • Patients gradually increased home practice to 3 hours daily.

Main Results:

  • All patients demonstrated functional ability improvements, with significant decreases in task performance times and increases in Fugl-Meyer Assessment scores.
  • Upper extremity range of motion improved, and functional recovery transferred to daily activities as indicated by Motor Activity Log scores.

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Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
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Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation

Published on: March 8, 2018

Related Experiment Videos

Last Updated: Jun 2, 2026

Enhancing Upper Limb Function and Motor Skills Post-Stroke Through an Upper Limb Rehabilitation Robot
04:49

Enhancing Upper Limb Function and Motor Skills Post-Stroke Through an Upper Limb Rehabilitation Robot

Published on: September 6, 2024

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
05:52

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation

Published on: March 8, 2018

  • No significant improvements were observed in balance or dexterity, nor in healthy controls.
  • Conclusions:

    • An intensive two-week virtual reality rehabilitation protocol using the Nintendo Wii led to significant, clinically relevant gains in motor function for stroke survivors.
    • These improvements extended to enhanced daily living activities, highlighting the therapy's practical benefits.