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Moving beyond the stigma: systematic review of video games and their potential to combat obesity
Stacey Guy1, Alexandria Ratzki-Leewing, Femida Gwadry-Sridhar
1I-THINK Research, Lawson Health Research Institute, Parkwood Hospital, 801 Commissioners Road East, Suite B3041, London, ON, Canada N6C 5J1.
Abstract:
Increasing epidemic proportions of overweight children in the United States presents formidable challenges for education and healthcare. Given the popularity and pervasiveness of video gaming culture in North American children, the perfect opportunity arises to investigate the potential of video games to promote healthful behaviour. Our objective was to systematically review the literature for possible benefits of active and educational video games targeting diet and physical activity in children. A review of English-language journal articles from 1998 to 2011 using EMBASE and PubMed was conducted. Thirty-four studies concerned with children, video games, physical, and/or nutritional outcomes were included. Results of these studies that showed some benefit (increased physical activity and nutritional knowledge as a result of gaming) demonstrate the possibility of video games to combat childhood obesity-looking beyond the stigma attached to gaming.
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