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High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
Published on: December 3, 2013
Gene Cheung1, Vladan Velisavljević, Antonio Ortega
1National Institute of Informatics, Tokyo, Japan. cheung@nii.ac.jp
Efficiently encoding texture and depth maps for 3-D visual systems minimizes distortion. This study optimizes bit allocation for multiview images using a novel distortion model and trellis search, improving visual quality and reducing complexity.
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