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Triangular bubble spline surfaces
Mario Kapl1, Marek Byrtus, Bert Jüttler
1Institute of Applied Geometry, Johannes Kepler University, Linz, Austria.
We developed a new method to create smooth surfaces from networks of curves using bubble patches. This technique ensures surface continuity and works for complex networks, generating visually smooth results.
Area of Science:
- Computer Graphics
- Geometric Modeling
- Surface Reconstruction
Background:
- Generating smooth surfaces from discrete data is a fundamental problem in computer graphics and geometric modeling.
- Existing methods often struggle with complex network structures or achieving specific continuity conditions.
Purpose of the Study:
- To introduce a novel method for generating C^k-surfaces from compatible triangular networks of polynomial curves.
- To present a new 'bubble patch' concept for representing surface patches and ensuring continuity.
Main Methods:
- Construction of C^k-surfaces using a network of compatible surface strips defined by polynomial curves.
- Utilizing 'bubble patches' to represent individual surface patches and enforce C^k continuity conditions between them.
- Employing Gordon-Coons interpolation for triangle-based surface patch construction.
Main Results:
- A local, uniform construction scheme applicable to vertices of arbitrary valency.
- Generation of piecewise rational surfaces that interpolate the input network of polynomial curves.
- Successful generation and visualization of C^0, C^1, and C^2-surfaces using the proposed method.
Conclusions:
- The bubble patch method provides a robust and versatile approach for generating C^k-surfaces.
- The method ensures a simple C^k-condition between adjacent patches, generalizing to arbitrary k.
- The resulting surfaces exhibit high visual smoothness, demonstrated through reflection line analysis.
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