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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Brian Bowman1, Niklas Elmqvist, T J Jankun-Kelly
1School of Electrical and Computer Engineering, Purdue University, 465 Northwestern Avenue, West Lafayette, IN 47907-2035, USA. bowmanb@purdue.edu
Electronic games generate massive player data, increasing the need for effective analysis. This study explores game visualization theory and design patterns to enhance data analysis and future game development.
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