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Gaming, texting, learning? Teaching engineering ethics through students' lived experiences with technology.

Georgina Voss1

  • 1Faculty of Arts, University of Brighton, UK. g.s.voss@brighton.ac.uk

Science and Engineering Ethics
|May 17, 2012
PubMed
Summary

This study shows how engineering students

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Area of Science:

  • Engineering Education
  • Ethics Education
  • Digital Natives

Background:

  • Teaching engineering ethics is challenging due to the abstract nature of professional practice for students.
  • Current engineering students ('digital natives') possess extensive personal experience with digital technologies.
  • Experiential learning theory suggests personal experiences enhance ethical learning by providing context.

Purpose of the Study:

  • To explore how young people's lived experiences with personal technologies can enhance engagement in engineering ethics education.
  • To identify relevant social and ethical elements in technology use for engineering ethics curricula.
  • To develop case studies bridging personal technology use with professional engineering ethics.

Main Methods:

  • Review of current engineering ethics teaching practices.
  • Analysis of young people's engagement with personal technologies (cell phones, social media, games).
  • Development of three case studies for teaching engineering ethics topics.

Main Results:

  • Personal technology use by 'digital natives' offers relevant social and ethical dimensions for curriculum development.
  • Case studies effectively illustrate teaching concepts like teamwork, risk assessment, and social experimentation.
  • Strategies for connecting students' personal experiences with abstract ethical theories were identified.

Conclusions:

  • Integrating lived experiences with personal technologies can significantly improve engineering ethics education.
  • This approach enhances student engagement and provides practical context for ethical theories.
  • The findings contribute to engineering ethics curriculum development and pedagogical research for the 'net generation'.

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