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Pathological preoccupation with video games.

G A Keepers1

  • 1Inpatient Psychiatry, Veterans Administration Medical Center, Portland, OR 97207.

Journal of the American Academy of Child and Adolescent Psychiatry
|January 1, 1990
PubMed
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Pathological video game use in children can lead to severe behavioral issues. Residential treatment and therapy effectively resolved a preadolescent

Area of Science:

  • Child and Adolescent Psychiatry
  • Behavioral Psychology
  • Clinical Psychology

Background:

  • The harmfulness of video game use in children remains a subject of ongoing debate.
  • Problematic video game engagement can manifest in various detrimental behaviors.

Observation:

  • A case study involving a preadolescent exhibiting extreme video game preoccupation.
  • The child engaged in theft, check forgery, and truancy to facilitate video game access.
  • The family environment included physical abuse of the child and mother by the father.

Findings:

  • The pathological video game use was directly linked to the child's behavioral patterns.
  • Intervention involved placement in a residential treatment center.
  • Integrated martial and family therapy was utilized as the therapeutic approach.

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Implications:

  • This case highlights the potential severity of pathological video game use in children.
  • Residential treatment combined with family therapy offers a viable resolution strategy.
  • Understanding the impact of environmental stressors, such as abuse, is crucial in treating behavioral disorders.