Conditioned place preference and aversion for music in a virtual reality environment

Mikaël Molet1, Gauthier Billiet, Michael T Bardo

  • 1Université de Lille, France. mikael.molet@univ-lille3.fr

Behavioural Processes
|October 24, 2012
PubMed
Summary

Virtual reality environments (VRE) effectively study conditioned place preference (CPP) and aversion (CPA) in humans. Participants showed preference for spaces with pleasant sounds and aversion to those with unpleasant sounds.