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Related Concept Videos

Modeling in Therapy01:26

Modeling in Therapy

Modeling, a key technique in therapy, uses observational learning to help clients acquire and practice new skills by watching therapists demonstrate desired behaviors. This approach, rooted in Albert Bandura's concept of vicarious learning, plays a significant role in therapeutic interventions for various psychological conditions, including social anxiety, ADHD, and depression.
Participant Modeling
Participant modeling involves therapists demonstrating calm and effective behaviors in situations...
Behavior Therapy01:22

Behavior Therapy

Behavior therapy incorporates diverse techniques rooted in classical conditioning principles to address maladaptive behaviors and anxiety disorders. These methods aim to reduce avoidance behaviors, foster adaptive coping mechanisms, and alter associations between stimuli and responses, making them effective in a wide range of therapeutic contexts.
Exposure therapy is a cornerstone of behavioral treatment for anxiety disorders. It involves systematic exposure to feared stimuli, either in real...

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Related Experiment Video

Updated: May 17, 2026

The use of Biofeedback in Clinical Virtual Reality: The INTREPID Project
06:52

The use of Biofeedback in Clinical Virtual Reality: The INTREPID Project

Published on: November 12, 2009

When is virtual reality "therapy"?

Danielle E Levac1, Jane Galvin

  • 1School of Rehabilitation Science, University of Ottawa, Ottawa, Ontario, Canada. dleva2@uottawa.ca

Archives of Physical Medicine and Rehabilitation
|November 6, 2012
PubMed
Summary
This summary is machine-generated.

The term "virtual reality therapy" needs clearer definition as virtual reality (VR) use in physical rehabilitation grows. This paper argues for a more precise label and evidence-based integration strategies for clinicians.

Related Experiment Videos

Last Updated: May 17, 2026

The use of Biofeedback in Clinical Virtual Reality: The INTREPID Project
06:52

The use of Biofeedback in Clinical Virtual Reality: The INTREPID Project

Published on: November 12, 2009

Area of Science:

  • Rehabilitation Medicine
  • Human-Computer Interaction
  • Digital Health

Background:

  • Virtual Reality (VR) systems are increasingly utilized in physical rehabilitation research and clinical settings.
  • The rapid adoption of VR highlights a lack of consensus on the terminology and application of "VR therapy."

Purpose of the Study:

  • To advocate for a critical examination of the assumptions behind the term "VR therapy."
  • To discuss the essential role of clinicians in the implementation of VR technologies.
  • To propose a more accurate and relevant label for VR interventions in rehabilitation.

Main Methods:

  • This communication presents a conceptual argument and proposes a new framework.
  • It reviews the current landscape of VR in physical rehabilitation.
  • It discusses the necessity for evidence-based knowledge translation.

Main Results:

  • The current label "VR therapy" lacks precision and requires re-evaluation.
  • Clinician involvement is crucial for effective VR integration.
  • A need exists for evidence to guide therapists in adopting VR systems.

Conclusions:

  • The field requires a more standardized and clinically relevant terminology for VR interventions.
  • Further research and evidence are needed to support the integration of VR into physical rehabilitation practices.
  • Defining clear roles for clinicians is paramount for successful VR implementation.