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Related Experiment Video

Updated: May 16, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
05:52

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation

Published on: March 8, 2018

An interactive game-based shoulder wheel system for rehabilitation.

Chun-Ming Chang1, Yen-Ching Chang, Hsiao-Yun Chang

  • 1Department of Applied Informatics and Multimedia, Asia University, Taichung, Taiwan;

Patient Preference and Adherence
|December 11, 2012
PubMed
Summary

This study developed a novel gaming system for physical rehabilitation, enhancing patient motivation and engagement. The system offers a low-cost, engaging alternative to traditional therapy, showing promising user acceptance.

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Area of Science:

  • Rehabilitation Engineering
  • Game-Based Therapy
  • Assistive Technology

Background:

  • Rising aging population and accident rates increase demand for effective rehabilitation.
  • Traditional rehabilitation is often tedious, leading to poor patient adherence and outcomes.
  • Game technology offers potential to improve patient engagement and distract from discomfort.

Purpose of the Study:

  • To develop and evaluate a novel gaming system for shoulder rehabilitation.
  • To assess patient satisfaction with game-based rehabilitation.
  • To explore the potential of gamification in physical therapy.

Main Methods:

  • Developed a gaming system integrating mechanical and electrical components to simulate shoulder wheel functionality.
  • Designed age and gender-specific games tailored to individual rehabilitation needs.
Keywords:
game designshoulder wheelvirtual realityvirtual rehabilitation

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Application of a Dual Upper Limb Task-Oriented Robotic System for the Functional Recovery of the Upper Limb in Stroke Patients
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Application of a Dual Upper Limb Task-Oriented Robotic System for the Functional Recovery of the Upper Limb in Stroke Patients

Published on: October 11, 2024

Related Experiment Videos

Last Updated: May 16, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
05:52

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation

Published on: March 8, 2018

Application of a Dual Upper Limb Task-Oriented Robotic System for the Functional Recovery of the Upper Limb in Stroke Patients
05:28

Application of a Dual Upper Limb Task-Oriented Robotic System for the Functional Recovery of the Upper Limb in Stroke Patients

Published on: October 11, 2024

  • Conducted surveys with hands-on and larger online populations to evaluate user satisfaction.
  • Main Results:

    • Survey results from both hands-on and online participants indicated positive reception.
    • Statistical analysis suggests a willingness among participants to adopt this innovative rehabilitation approach.
    • The gaming system demonstrated potential for distraction from pain and anxiety.

    Conclusions:

    • The developed gaming system can increase patient motivation and adherence to rehabilitation programs.
    • Its low cost and ease of setup make it an attractive option for diverse users.
    • Gamified rehabilitation presents a promising avenue for improving patient outcomes and experience.