Related Experiment Video
Updated: May 13, 2026

Transcranial Direct Current Stimulation for Online Gamers
Published on: November 9, 2019
Electronic gaming and the obesity crisis
Sandra L Calvert1, Amanda E Staiano, Bradley J Bond
1Children's Digital Media Center, Georgetown University, Washington DC, USA. calvertsl@gmail.com
Abstract:
Children and adolescents in the United States and in many countries are projected to have shorter life spans than their parents, partly because of the obesity crisis engulfing the developed world. Exposure to electronic media is often implicated in this crisis because media use, including electronic game play, may promote sedentary behavior and increase consumption of high-calorie foods and beverages that are low in nutritional value. Electronic games, however, may increase children's physical activity and expose them to healthier foods. We examine the role of electronic games in the pediatric obesity crisis and their contribution to more favorable health outcomes.
More Related Videos
Related Concept Videos
Obesity
Stress Prevention and Stress Management Techniques IV
Binge Eating Disorders
Lifestyle Factors and Health
Benefits of Physical Activity
Physical activity, whether through structured exercise or casual activities like walking, biking, or dancing, is a cornerstone of a...
Issues And Trends In Healthcare Delivery System
Cost Containment
Payment for healthcare services has historically promoted adoption of costly and often unnecessary or inefficient...
Stimulants
Cocaine can be administered via snorting, injection, or smoking. It primarily functions by blocking the reuptake of dopamine, resulting in a euphoric high characterized by an intense sensation of happiness and...

