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Related Experiment Video

Updated: May 10, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
05:52

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation

Published on: March 8, 2018

Augmented reality & gesture-based architecture in games for the elderly.

Simon McCallum1, Costas Boletsis

  • 1Gjøvik University College, Norway.

Studies in Health Technology and Informatics
|June 7, 2013
PubMed
Summary

Serious games for health offer new ways for elderly individuals to engage with technology. This study proposes an architecture combining Augmented Reality and gestured-based devices to overcome challenges in current gaming interactions for seniors.

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Area of Science:

  • Gerontology
  • Human-Computer Interaction
  • Game Design

Background:

  • Serious games for health are rapidly advancing, particularly for the elderly population.
  • Novel console interaction methods like Nintendo Wii and Microsoft Kinect offer engagement opportunities but present challenges for older adults.

Purpose of the Study:

  • To address the interaction challenges faced by elderly users in serious games.
  • To propose and theoretically justify an architecture integrating Augmented Reality and gestured-based input for elderly gamers.

Main Methods:

  • Conceptualizing an architecture that combines Augmented Reality (AR) for output.
  • Integrating gestured-based devices for user input.
  • Providing theoretical justification for the proposed technological integration.

Related Experiment Videos

Last Updated: May 10, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
05:52

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation

Published on: March 8, 2018

Main Results:

  • The proposed architecture aims to create a more accessible and suitable gaming experience for the elderly.
  • It lays the groundwork for developing novel interaction techniques tailored to senior players.

Conclusions:

  • The integration of Augmented Reality and gestured-based input offers a promising solution for enhancing serious games for the elderly.
  • This architecture serves as a foundation for future research and development in inclusive digital health interventions.