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Algorithm for shortest path search in Geographic Information Systems by using reduced graphs.

Rafael Rodríguez-Puente1, Manuel S Lazo-Cortés

  • 1Universidad de las Ciencias Informáticas, Habana, Cuba.

Springerplus
|September 7, 2013
PubMed
Summary
This summary is machine-generated.

This study introduces a modified Dijkstra

Keywords:
Shortest path search algorithm; Geographic Information Systems; Network analysis; Reduced graphs; Dijkstra’s algorithm

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Area of Science:

  • Geographic Information Systems (GIS)
  • Computer Science
  • Graph Theory

Background:

  • Geographic Information Systems (GIS) applications, particularly shortest path search, are computationally intensive.
  • Dijkstra's algorithm, a classic shortest path algorithm, is inefficient for large graphs.
  • Heuristic algorithms like A* aim to improve efficiency by reducing search space.

Purpose of the Study:

  • To propose a modification of Dijkstra's algorithm for shortest path search in reduced graphs.
  • To evaluate the performance of the proposed algorithm against Dijkstra's and A* algorithms.

Main Methods:

  • Modification of Dijkstra's algorithm applied to reduced graphs.
  • Comparative analysis of shortest path search algorithms: proposed method, Dijkstra's, and A*.

Main Results:

  • The proposed algorithm finds the optimal shortest path with a cost equivalent to Dijkstra's algorithm on the original graph.
  • The modified algorithm achieves comparable or superior performance to heuristic algorithms like A* in terms of execution time.

Conclusions:

  • The proposed modification of Dijkstra's algorithm offers an efficient approach for shortest path search in GIS.
  • This method provides optimal pathfinding with reduced computational overhead compared to existing heuristic algorithms.