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Updated: May 7, 2026

Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
09:01

Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind

Published on: March 27, 2013

Mobile assistive technologies for the visually impaired.

Lilit Hakobyan1, Jo Lumsden, Dympna O'Sullivan

  • 1Computer Science Research Group, School of Engineering & Applied Science, Aston University, Birmingham, UK.

Survey of Ophthalmology
|September 24, 2013
PubMed
Summary

Mobile assistive technologies leverage information technology (IT) to enhance independence for visually impaired individuals. Collaboration between experts and users is crucial for realizing the full potential of these innovative IT solutions.

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Area of Science:

  • Assistive Technology
  • Human-Computer Interaction
  • Information Technology

Background:

  • Over 285 million people globally experience visual impairment.
  • Information technology (IT) advances offer new possibilities for mobile assistive technologies.
  • Existing mobile devices can be adapted using haptic and audio feedback for accessibility.

Purpose of the Study:

  • To review current research and innovation in mobile assistive technology for the visually impaired.
  • To highlight the importance of interdisciplinary collaboration for effective technology development.
  • To explore applications delivered via mainstream mobile devices and embedded environments.

Main Methods:

  • Literature review of research on mobile phone accessibility for the visually impaired.
Keywords:
IT systemsblindhandheld assistive technologylow visionmobile assistive technologymobile computer devicesmobile technologyvision lossvisual impairment

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Last Updated: May 7, 2026

Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
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Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind

Published on: March 27, 2013

A Standardized Obstacle Course for Assessment of Visual Function in Ultra Low Vision and Artificial Vision
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A Standardized Obstacle Course for Assessment of Visual Function in Ultra Low Vision and Artificial Vision

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  • Analysis of innovative assistive applications for users with vision loss.
  • Discussion of technologies integrated into mobile devices and dynamic environments.
  • Main Results:

    • Significant research is focused on making mobile phones accessible through touch and sound.
    • Innovative applications are being developed for use on the go and within smart environments.
    • The potential benefits of these technologies are maximized through collaboration.

    Conclusions:

    • Mobile assistive technologies hold great promise for improving the independence and quality of life for visually impaired individuals.
    • Successful development requires strong partnerships between clinical experts, computer scientists, and end-users.
    • Future innovations should consider both mainstream devices and integrated environmental systems.