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Creating Objects and Object Categories for Studying Perception and Perceptual Learning
Published on: November 2, 2012
David M Bryson1, Charles Ofria1
1BEACON Center for the Study of Evolution in Action and the Department of Computer Science and Engineering, Michigan State University, East Lansing, Michigan, United States of America.
We explored instruction set architectures for digital organisms, finding that separated input/output and flexible genetic instructions significantly improve evolutionary potential across diverse environments. This aids in designing robust systems for evolutionary computation and biology.
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