Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Experiment Video

Updated: May 2, 2026

Virtual Reality Experiments with Physiological Measures
07:09

Virtual Reality Experiments with Physiological Measures

Published on: August 29, 2018

12.6K

Performance of redirected walking algorithms in a constrained virtual world.

Eric Hodgson1, Eric Bachmann1, Tyler Thrash2

  • 1Miami University.

IEEE Transactions on Visualization and Computer Graphics
|March 22, 2014
PubMed
Summary

Redirected walking algorithms help users explore virtual environments by subtly rotating the scene. In constrained virtual worlds, the steer-to-orbit method keeps users more centered and reduces wall collisions compared to steer-to-center.

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Beyond traditional assessments of cognitive status: Exploring the potential of spatial navigation tasks.

Behavior research methods·2026
Same author

Motivation moderates gender differences in navigation performance.

Scientific reports·2023
Same author

A low-cost high-throughput phenotyping system for automatically quantifying foliar area and greenness.

Applications in plant sciences·2022
Same author

Evaluation of two simulation methods for teaching a disaster skill.

BMJ simulation & technology enhanced learning·2022
Same author

Cognitive Path Planning With Spatial Memory Distortion.

IEEE transactions on visualization and computer graphics·2022
Same author

Using Nonlinear Kinematic Parameters as a Means of Predicting Motion Sickness in Real-Time in Virtual Environments.

Human factors·2021

Area of Science:

  • Human-Computer Interaction
  • Virtual Reality Systems
  • Computer Graphics

Background:

  • Redirected walking (RDW) algorithms are crucial for immersive virtual environments (IVEs), enabling users to navigate large virtual spaces within limited physical areas.
  • These algorithms imperceptibly rotate the virtual scene to guide users away from tracking boundaries, facilitating natural movement.
  • Virtual world design, particularly constrained environments like corridors, influences RDW algorithm performance due to limited movement options.

Purpose of the Study:

  • To compare the performance of generalized redirected walking (RDW) algorithms within a constrained virtual environment.
  • To evaluate the effectiveness of 'steer-to-orbit' and 'steer-to-center' algorithms in managing user position and preventing boundary collisions in such environments.

Main Methods:

More Related Videos

Using a Virtual Reality Walking Simulator to Investigate Pedestrian Behavior
06:38

Using a Virtual Reality Walking Simulator to Investigate Pedestrian Behavior

Published on: June 9, 2020

4.3K
Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
06:17

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function

Published on: January 26, 2024

2.7K

Related Experiment Videos

Last Updated: May 2, 2026

Virtual Reality Experiments with Physiological Measures
07:09

Virtual Reality Experiments with Physiological Measures

Published on: August 29, 2018

12.6K
Using a Virtual Reality Walking Simulator to Investigate Pedestrian Behavior
06:38

Using a Virtual Reality Walking Simulator to Investigate Pedestrian Behavior

Published on: June 9, 2020

4.3K
Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
06:17

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function

Published on: January 26, 2024

2.7K
  • A comparative study was conducted to analyze generalized RDW algorithm performance.
  • User movement characteristics within a constrained virtual world were analyzed.
  • The 'steer-to-orbit' and 'steer-to-center' algorithms were specifically compared.

Main Results:

  • Experimental results indicate that the 'steer-to-orbit' algorithm confines users to a smaller physical area compared to the 'steer-to-center' algorithm.
  • The 'steer-to-orbit' method demonstrated a reduction in potential wall contacts by over 29% when contrasted with the 'steer-to-center' approach.

Conclusions:

  • The 'steer-to-orbit' algorithm is more effective than 'steer-to-center' for maintaining user position within constrained virtual environments.
  • RDW algorithm choice significantly impacts user experience and safety, particularly in worlds with limited navigation paths.