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Updated: Apr 25, 2026

Emergency Undocking in Robotic Surgery: A Simulation Curriculum
Published on: May 20, 2018
A serious game can be a valid method to train clinical decision-making in surgery
Maurits Graafland1, Maarten F Vollebergh, Sjoerd M Lagarde
1Department of Surgery, Academic Medical Centre, PO Box 22600, Amsterdam, 1100 DD, The Netherlands.
This serious game effectively trains surgical residents in biliary tract disease management, demonstrating clear teaching ability and discriminatory power across expertise levels. The game is perceived as realistic, fun, and valuable for surgical education.
Area of Science:
- Medical Education Technology
- Surgical Training Simulation
- Serious Gaming in Healthcare
Background:
- A novel serious game was developed to enhance clinical decision-making skills in surgical residents for biliary tract disease.
- Serious gaming offers an innovative approach to postgraduate medical training, integrating education and assessment.
- Limited evidence exists on the validity of serious games in medical education, necessitating this study.
Purpose of the Study:
- To investigate the face, content, and construct validity of a serious game designed for biliary tract disease management training.
- To assess the game's ability to differentiate between various levels of surgical expertise.
- To evaluate the perceived realism and teaching effectiveness of the serious game.
Main Methods:
- Medical content of the serious game was validated by subject matter experts.
- Forty-one participants (surgeons, residents, interns, medical students) played the game.
- Decision scores, speed, and post-game questionnaire data were analyzed to determine validity and discriminatory ability.
Main Results:
- The game demonstrated significant discriminatory ability, with higher scores observed in more experienced participants (e.g., surgeons scored 77%).
- Trainees showed improved performance in subsequent play sessions, indicating a learning effect.
- Participants found the game realistic, useful, fun, and challenging, with high recommendation rates for educational use.
Conclusions:
- The serious game possesses strong discriminatory ability and teaching capabilities for biliary tract disease management.
- The game is perceived as appealing and realistic by both educators and trainees.
- Serious gaming holds significant potential to improve engagement and adherence in surgical residency and medical school training programs.
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