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Related Experiment Video

Updated: Apr 23, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
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Virtual reality training for upper extremity in subacute stroke (VIRTUES): study protocol for a randomized controlled

Iris Brunner, Jan S Skouen, Håkon Hofstad

    BMC Neurology
    |September 28, 2014
    PubMed
    Summary

    Virtual reality (VR) rehabilitation shows promise for improving arm motor function after stroke. This study investigates VR as an adjunct to conventional therapy for enhanced recovery and patient satisfaction.

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    Area of Science:

    • Neurorehabilitation
    • Robotics and Virtual Reality

    Background:

    • Novel virtual reality (VR) systems offer potential for intensive, motivating rehabilitation.
    • Efficacy of VR for early post-stroke arm motor function requires further investigation in powered studies.

    Purpose of the Study:

    • To determine if VR training, combined with conventional therapy, improves arm motor function in subacute stroke patients compared to conventional therapy alone.
    • To assess patient and therapist satisfaction with novel VR training.
    • To evaluate the cost-effectiveness of VR in restoring dexterity.

    Main Methods:

    • Randomized controlled observer-blind trial (ClinicalTrials.gov NCT02079103).

    Main Results:

    • Results are pending; the VIRTUES trial aims to provide evidence.

    Conclusions:

    • Virtual reality systems are promising for post-stroke arm motor rehabilitation.
    • Combining VR with traditional therapy may enhance recovery and requires fewer personnel resources.
    • The VIRTUES trial will offer evidence for VR-based treatment strategies.