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A Computerized Functional Skills Assessment and Training Program Targeting Technology Based Everyday Functional Skills
Published on: February 13, 2020
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A computer-based interactive game to train persons with cognitive impairments to perform recycling tasks
Yao-Jen Chang1, Ya-Shu Kang2, Fang-Lin Liu3
1Department of Electronic Engineering, Chung Yuan Christian University, Chung-Li 320, Taiwan; Holistic Medical Device Development Center, Chung Yuan Christian University, Chung-Li 320, Taiwan.
Research in Developmental Disabilities
|September 29, 2014
Summary
This study shows computer games can train adults with cognitive impairments in job skills. Participants improved vocational abilities and maintained them after the interactive game intervention.
Area of Science:
- Rehabilitation Engineering
- Assistive Technology
- Cognitive Rehabilitation
Background:
- Individuals with cognitive impairments often face challenges in acquiring and maintaining vocational skills.
- Traditional training methods may not be sufficient for this population.
- Computer-based interventions offer a promising avenue for skill development.
Purpose of the Study:
- To evaluate the effectiveness of a computer-based interactive game for training vocational job skills in individuals with cognitive impairments.
- To assess the ability of participants to learn and correct errors within a simulated work task.
- To determine if acquired skills can be maintained post-intervention.
Main Methods:
- A multiple baseline design was employed to assess the impact of the intervention.
- Three participants with cognitive impairments were trained using a custom-designed interactive game.
- The game provided task prompts, real-time error identification, and corrective feedback within recycling scenarios.
Main Results:
- All three participants demonstrated a significant increase in target responses during the intervention.
- Vocational job skills improved substantially throughout the training phases.
- Participants successfully maintained their acquired job skills after the intervention concluded.
Conclusions:
- Computer-based interactive games are a viable tool for enhancing vocational skills in individuals with cognitive impairments.
- The developed game effectively facilitated learning and skill retention.
- Findings support the use of technology in cognitive rehabilitation and vocational training programs.

