Related Experiment Video
Updated: Apr 20, 2026

Transcranial Direct Current Stimulation for Online Gamers
Published on: November 9, 2019
Problematic internet use and problematic online gaming are not the same: findings from a large nationally
Orsolya Király1, Mark D Griffiths, Róbert Urbán
11 Institute of Psychology, Eötvös Loránd University , Budapest, Hungary .
Problematic online gaming (POG) and problematic Internet use (PIU) are distinct behaviors, not the same. POG is more common in males, while PIU affects more adolescents overall.
Area of Science:
- Psychology
- Behavioral Science
- Digital Media Studies
Background:
- Ongoing debate exists regarding whether problematic Internet use (PIU) and problematic online gaming (POG) are distinct or overlapping conditions.
- Understanding the relationship between PIU and POG is crucial for accurate diagnosis and intervention strategies.
Purpose of the Study:
- To examine the interrelationship and overlap between PIU and POG in adolescents.
- To investigate differences in sex, academic achievement, time spent online, psychological well-being, and preferred online activities between PIU and POG.
Main Methods:
- A nationally representative sample of 2,073 adolescent gamers (mean age 16.4 years, 68.4% male) completed questionnaires.
- Data collected included variables related to Internet use, online gaming, psychological well-being, and preferred online activities.
Main Results:
- Internet use was common; online gaming was less prevalent. More adolescents met criteria for PIU than POG, with a small overlap.
- Problematic online gaming (POG) was strongly associated with being male, unlike PIU.
- Depressive symptoms were linked to both PIU and POG, with a slightly stronger association for PIU. Self-esteem showed minimal effect.
Conclusions:
- Findings suggest POG is conceptually distinct from PIU.
- The data support the classification of Internet Addiction Disorder and Internet Gaming Disorder as separate nosological entities.
More Related Videos
13:40Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
09:40Measuring Neural and Behavioral Activity During Ongoing Computerized Social Interactions: An Examination of Event-Related Brain Potentials
Published on: November 15, 2014
Related Concept Videos
Bullying
Self-Presentation: Self-Monitoring and Self-Handicapping
Introduction to Psychological Disorders
Deviant Behavior
Deviance in behavior refers to actions or thought patterns that significantly diverge from societal norms or...
Social Foundations of Self II: The Generalized Other
Self-Discrepancy Theory
Conduct Disorder