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Related Concept Videos

Auditory Perception01:17

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The auditory system is essential for sound perception, utilizing various critical structures. When sound waves enter the outer ear, they travel through the ear canal and cause the eardrum to vibrate. These vibrations are then transmitted to the middle ear, where three tiny bones – the malleus, incus, and stapes – amplify the sound. This amplification is crucial, as it ensures that the sound vibrations are strong enough to be conveyed to the inner ear. These vibrations then reach the...
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Sensation typically is the process by which the sensory receptors and sense organs detect stimuli from the internal and external environment and transmit this information to the central nervous system for processing.
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Related Experiment Video

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Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
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Enhancing Navigation Skills through Audio Gaming.

Jaime Sánchez1, Mauricio Sáenz1, Alvaro Pascual-Leone2

  • 1Department of Computer Science, Center for Advanced Research in Education (CARE), University of Chile, Blanco Encalada 2120. Santiago, Chile.

Extended Abstracts on Human Factors in Computing Systems. CHI Conference
|December 16, 2014
PubMed
Summary
This summary is machine-generated.

This study introduces an Audio-based Environment Simulator (AbES) for blind users. The software effectively trains orientation and mobility skills, enhancing user confidence and real-world navigation abilities.

Keywords:
Assistive technologies for persons with disabilitiesComputers and Society – Social IssuesDesignExperimentationK.4.2 [Computing Milieux]Orientation and MobilityVirtual EnvironmentVisual Impairmentaudio gamesvideogames

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Area of Science:

  • Human-Computer Interaction
  • Assistive Technology
  • Virtual Reality

Background:

  • Orientation and mobility (O&M) training is crucial for blind individuals.
  • Traditional O&M methods may have limitations in providing diverse and safe training scenarios.
  • Virtual reality offers potential for immersive and controlled training environments.

Purpose of the Study:

  • To design and develop an Audio-based Environment Simulator (AbES).
  • To evaluate the initial cognitive impact and usability of AbES for blind users.
  • To assess the effectiveness of AbES in training orientation and mobility skills.

Main Methods:

  • Development of the Audio-based Environment Simulator (AbES) software.
  • Cognitive evaluation involving blind users interacting with the virtual environment.
  • Assessment of user satisfaction, self-confidence, and navigation accuracy.

Main Results:

  • Users reported high satisfaction and self-confidence with the audio-based interface.
  • Embedded sounds facilitated correct self-orientation and navigation within the virtual space.
  • Spatial information gained in the simulator transferred effectively to real-world tasks.

Conclusions:

  • AbES is a promising tool for O&M training for the blind.
  • Audio-based virtual environments can enhance spatial learning and confidence.
  • The simulator supports the transfer of virtual skills to real-world navigation challenges.