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This study introduces a new framework for interpolating head-related transfer function (HRTF) measurements in 3D. The method accurately reconstructs near-field HRTFs, enabling better virtual sound rendering.

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Area of Science:

  • Acoustics
  • Signal Processing
  • Virtual Reality

Background:

  • Distance-dependent head-related transfer function (HRTF) databases offer potential for near-field virtual sound rendering.
  • Existing algorithms and tools are insufficient for utilizing these HRTF databases effectively.

Purpose of the Study:

  • To propose a novel framework for interpolating HRTF measurements in three dimensions: azimuth, elevation, and distance.
  • To enable the practical application of distance-dependent HRTF data for enhanced audio rendering.

Main Methods:

  • Utilized tetrahedral interpolation with barycentric weights for HRTF data.
  • Generated a tetrahedral mesh via Delaunay triangulation for spatial data organization.
  • Employed an adjacency walk search for efficient data retrieval within the mesh.

Main Results:

  • The proposed framework demonstrates robustness with irregularly positioned HRTF measurements.
  • The interpolation method proved computationally efficient.
  • Objective evaluation showed good agreement between measured and interpolated near-field HRTFs.

Conclusions:

  • The developed framework effectively interpolates 3D HRTF measurements.
  • This facilitates the use of distance-dependent HRTFs for realistic near-field sound rendering.
  • The approach is suitable for irregularly sampled HRTF data.