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3-D gaming environment preferences: Inversion of the Y-axis
Timothy B Frischmann1, Mustapha Mouloua1, Katelyn Procci1
1a Department of Psychology , University of Central Florida , Orlando , USA.
Ergonomics
|May 6, 2015
Summary
Players preferring inverted Y-axis controls in 3-D games show higher immersion and presence. Mismatched controls increase perceived workload, impacting spatial reasoning and training, particularly in aviation.
Area of Science:
- Human-Computer Interaction
- Virtual Reality Studies
- Cognitive Psychology
Background:
- User control preferences for visual perspective in 3D virtual environments vary within the population.
- These preferences can influence user experience and performance in virtual tasks.
- Understanding these differences is crucial for optimizing user interfaces and training.
Purpose of the Study:
- To investigate differences in immersion and presence based on Y-axis (pitch) control preferences (default vs. inverted) in 3D gaming.
- To examine the impact of control scheme mismatch on perceived workload.
- To explore potential implications for spatial reasoning and task-specific training.
Main Methods:
- Exploration of pre-existing traits and reactions to a gaming session.
- Comparison of immersion and presence levels between Y-axis control preference groups.
- Assessment of perceived workload when gaming controls were mismatched to user preference.
Main Results:
- Participants preferring inverted Y-axis controls demonstrated significantly higher tendencies for immersion.
- Inverted Y-axis users reported significantly higher levels of presence during the gaming task.
- Mismatched control schemes led to significantly higher perceived workload.
Conclusions:
- Y-axis control preference is associated with immersion and presence tendencies in 3D gaming.
- Control scheme mismatches negatively impact user experience by increasing workload.
- Findings suggest implications for understanding individual differences in spatial reasoning and informing training protocols, especially in aviation contexts.
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