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Haptic/Graphic Rehabilitation: Integrating a Robot into a Virtual Environment Library and Applying it to Stroke Therapy
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64.1: Display Technologies for Therapeutic Applications of Virtual Reality
Hunter G Hoffman1, Brian T Schowengerdt1, Cameron M Lee1
1Human Photonics Laboratory and Human Interface Technology Lab Dept. of Mechanical Engineering, University of Washington, Seattle, WA, USA.
Abstract:
A paradigm shift in image source technology for VR helmets is needed. Using scanning fiber displays to replace LCD displays creates lightweight, safe, low cost, wide field of view, portable VR goggles ideal for reducing pain during severe burn wound care in hospitals and possibly in austere combat-transport environments.

