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Updated: Apr 5, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
Published on: March 8, 2018
The Use of Nintendo Wii in the Rehabilitation of Poststroke Patients: A Systematic Review
Luan Rafael Aguiar Dos Santos1, Adriani Andrade Carregosa1, Marcelo Rodrigues Masruha2
1Institute of Health Sciences, Federal University of Bahia (Universidade Federal da Bahia-UFBA), Bahia, Brazil.
Background:
To evaluate the effectiveness of the video game console Nintendo Wii (NW) in motor function, balance, and functional independence in the treatment of poststroke patients and to identify which games are commonly used in therapy.
Methods:
Randomized controlled trials were researched in MEDLINE, Cochrane Library, PEDro, CAPES Periodic, BIREME, and LILACS databases, covering publications up to March 31, 2014. The assessment of methodological quality was performed using the PEDro Scale as reference.
Results:
The 5 studies included for analysis showed that NW can provide an improvement of motor function of the individual, but the data are unclear when it comes to the balance and functional independence.
Conclusions:
It was concluded that there is little evidence to ensure the effectiveness and support the inclusion of the treatment with NW in patients with sequelae caused by a stroke; however, some of the studies analyzed suggest that NW can provide improvement in motor function.
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